Free 3D Model: Tutorials
Showing posts with label Tutorials. Show all posts
Showing posts with label Tutorials. Show all posts

Modeling Plant with 3ds Max Part 1

3ds max tutorial
3ds Max Tutorial

  Hai everyone, in this tutorial we will learn how to create palm plant , first we will model the plant pot and make the leaves, then add the textures to the model.
  I allready have the texture, this was the perfect one to start with, at the end of this tutorial you will be able to create any kind of opacity based plants, to start this tutorial you should have intermediate knowledge of 3ds Max, and also you will be needing these textures or you are more than welcome to use your owns. You can download the texture by click here. Let's start guys.

1. Open 3ds max and start with a Cylinder the settings are shown on the image below ( fig.1 ), you would be needing extra edges to shape this vase.

3ds max basic object
Fig.1

2. Convert the Cylinder to an Editable Poly, and then shape it as showing on the image (fig.2).

Fig.2

3. Select the top face and then use your Inset operation to give it a thickness.

Fig.3

4. Use the Bevel operation to shape it something like on the image showing.

Fig.4

5. To create the mud surface of the pot, still with the top face selected hold Shift on the keyboard and move up in the Z Axis and then choose Clone to Object operation and hit OK, this willgive you an independent polygon which we can use it as out pot mud surface, Scale it to fit the gap.

Fig. 5

6. At the moment we are done with the plant pot, its time to create the leaves. See you Part 2




Creating V-Ray Glossy Material

v-ray glossy material tutorial

         In this simple and quick tutorial I’m gonna show you how to creating a glossy v-ray material, I use 3ds max 9 and V-Ray 1.5. Let’s go the step 1.

1. Create a new V-Ray Material.

v-ray glossy material tutorial
Fig.01

2. Change the ‘Diffuse’ color to what ever you want, in this tutorial I turn it to red. Activate the ‘Background’ button.

v-ray diffuse color
Fig.02

3. Change the ‘Reflect’ color to white, click box button beside the reflect color box, then choose ‘Falloff’. See the figure below (Fig.3).

reflection v-ray material
Fig.03

4. Leave the falloff parameter by default, then back again to main material.

fall off v-ray material
Fig.04

5. Change these parameter, change the ‘Hilight glossiness’ value and turn up the ‘Subdivs’ value to get a smooth material.

v-ray glossy material tutorial
Fig.05

6.  Now we have this material, it's fully gloss.

v-ray glossy material tutorial
Fig.06

7.  That's it..thanks all.