Creating a Leaf using 3ds Max Opacity Pt.1 - Free 3D Model

Creating a Leaf using 3ds Max Opacity Pt.1

3d leaf

     Hello again..this time I'm gonna show you how to create a leaf using 3ds max VRay opacity, its simple but useful to make a faster modeling. Let's go to step 1.

1. Go to a top view, create a plane, sets its parameters, see Fig.01.

3ds max opacity
 Fig.01

2. Go to left view, select the plane and click the modify tab. Expand the ‘Modifier List’ roll out,  scroll down and select ‘FDD 4x4x4’.

plane 3ds max
 Fig.02

3. Still on left view, select the plane. On a ‘modify’ tab menu,  expand the ‘FFD 4x4x4’ modifier and select the two control points in the middle (see fig.03), then pull it up. I use this FFD modifier to make the shape of a leaf or make it a little bit curvy. 

3ds max ffd
 Fig.03

4. Go to ‘Perspective’ view, select the plane and convert it to an editable poly by right clicking it and
select ‘Convert to Editable Poly’.

3ds max editable poly 
 Fig.04

5. Now we’re gonna create the material for the leaf. Go to ‘Material Editor’ or push ‘M’ button for keyboard shortcut. On a material editor window, create a VRay Material, see fig.05. 

material editor 3ds max
 Fig.05

6. To make this ‘Material’,  we need to have these three bitmaps first. The colored one is for the 'Diffuse’, the second is for the opacity and the last is for ‘Bump’.  For my example, I'm gonna use a maple leaf as the object, sure you can make another leaf you want.

bump texture
 Fig.06

You can download these three bitmaps by click here.

7. Still in ‘Material Editor’, select the ‘VRay Material’ that we’ve made before and click the square diffuse button. It’s gonna pop up the ‘Material/Map Browser’ window, then select ‘Bitmap’.

vray material texture
Fig.07

8. Continue to Step 8 in  =====> PART 2.








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