Hello friends...In this tutorial I will show you how to create 'Volume Light in 3D Studio MAX' and ..
rendered with 'V-Ray'. Volume Light is a light effects based on the interaction of lights with the atmosphere around it. For example is when the light is shine through the window to a closed dusty room, it will create a kind of fog effect that very nice for your room scene. Wanna see how we’ll create it ? Let’s go to step 1.
4. Scroll down, find and click 'Atmosphere and Effect' tab. Click 'Add' button and select 'Volume Light'. See Fig.04.
5. Select the 'Volume Light', click 'Setup' button and sets its parameter. For my example I just modify the 'Density' amount to 1.5, tag the 'Use Attenuation Color' check box and the rest is Default by 3Ds Max. You can improve to get the best result by modifying the parameters. 'Density' is for how much the fog will come out and 'Use Attenuation Color' is to make the fog more lighter or softer.